
Other Shrimp in the Sea
Engine: Unreal Engine 5
Team Size: 9 people
Tools: Figma, Excel, UE Blueprinting, Trello
Role: UX Lead and Narrative Lead
Skills
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Worldbuilding
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Barks and Dialogue Writing
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Excel
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In-Game Artifacts
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Cutscene Writing
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Duration: 14 Weeks | Jan 2025 - Apr 2025
Two of Parts is an academic game project developed over one semester with an interdisciplinary team during my Sophomore year at DigiPen.
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This page details the narrative design work I did on this project, which includes worldbuilding, writing barks, in-game artifact design, and cutscene writing.
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Scroll down to see my process!
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