
Other Shrimp in the Sea
Engine: Unreal Engine 5
Team Size: 9 people
Tools: Excel
Role: Narrative Designer
Skills
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Dialogue Writing
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Excel
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Character Building
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Cutscene Writing
Duration: 72 Hours | Jan 2025
Two of Parts is an academic game project developed over one semester with an interdisciplinary team during my Sophomore year at DigiPen.
This page details the narrative design work I did on this project, which includes worldbuilding, writing barks, in-game artifact design, and cutscene writing.
Scroll down to see my process!
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