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Other Shrimp in the Sea

Engine: Unreal Engine 5

Team Size: 9 people

Tools: FigmaExcelUE Blueprinting, Trello

Role: UX Lead and Narrative Lead

 

Skills

  • Worldbuilding

  • Barks and Dialogue Writing

  • Excel

  • In-Game Artifacts

  • Cutscene Writing

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Duration: 14 Weeks | Jan 2025 - Apr 2025

Two of Parts is an academic game project developed over one semester with an interdisciplinary team during my Sophomore year at DigiPen.
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This page details the narrative design work I did on this project, which includes worldbuilding, writing barks, in-game artifact design, and cutscene writing.

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Scroll down to see my process!

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